Geoffrey Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He wears a colorful flower in his silver hair. His eyes, though not visible through his cowl, are amber.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Geoffrey lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He became a Blacksmith soon after.
Motivation: To reunite with his absent mother; and doesn't want to be a blacksmith and was forced into it by his family
Ideals: Justice. Bonds: Attractive, Job, Family, Rich. Occupation: Blacksmith
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Raymond Ansley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy chestnut beard and wild chestnut hair. This brown eyed southerner is not easily forgotten.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Shepherd job and began his own company from there.
Motivation: Further expansion of business; and expand his business
Ideals: Fighting, Athletic, Gifted. Flaws: Secretive. Bonds: Job. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Theodoric Stapleton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. His white hair is slicked back into a classic pompadour. His green unseeing eyes seem to look past you.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He enjoys reading and quiet.
History: Born to a pair of adventurers, Theodoric grew up listening to his mother's many stories. A freak accident while working with his Performer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's looking for his big break; and to share knowledge with the world
Ideals: Logical. Flaws: Disease, Secretive. Bonds: Attractive, Adventurer. Occupation: Sailor
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Gilbert Compton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his shortspear always slung over his shoulder. He has a moderate pudge and is not very fit. With a patchy black beard and wild black hair. His hazel eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with his god.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Gilbert was left his mother's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To clean up the streets; and he wants to meet his childhood hero
Flaws: Antagonistic. Bonds: Religious, Military, Adventurer, Guardian. Occupation: Priest
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4000 cp.
Hubert Paxton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a faded coat and loose pants complete with top hat. His auburn hair is knotted and matted. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a logical person and will generally grow upset if things defy logic and science.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to open a new tavern; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic, Secretive. Bonds: Poor, Job. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 15 (+2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 300 gp.
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