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Advanced [show]


Anselm Chatham, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. His brown hair is smooth and relatively long. This amber eyed northerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. Anselm was born on a far northern island where he grew up under the tutelage of his mother, an expert Marshal. He struck the Marshal job and began his own company from there.

Motivation: To pay off his debts; and he is unsatisfied with his job

Flaws: Shy, Forgetful. Bonds: Immigrant, Rich, Job, Debt. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Chatham, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Peter Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear pastel clothing when he does not wear armor. He has a long chestnut beard with little hanging trinkets. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is compelled to act according to his religious beliefs; and wants his loneliness to end

Ideals: Athletic, Gifted. Bonds: Attractive, Mentor, Has a crush, Religious. Occupation: Sailor

Voice: Pirate accent

Attributes [hide]

Peter Westcott, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 cp. 1 Half-Plate. 1 Darkwood Shield. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Henry Home, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his blonde hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: The child of a Gardener, who enjoyed hunting, Henry was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he wants to get laid

Ideals: Impeccable, Artistic, Gifted. Bonds: Attractive, Nature. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Henry Home, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)9 (-1) 12 (+1)10 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 100 gp. Freshwater pearl (10 gp). Eye agate (10 gp). Eye agate (10 gp). Lapis lazuli (10 gp).


Social Check DCs


Frederick Dalton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His long blonde hair is drawn into a two foot long braid. His eyes are gray.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Stableman, who enjoyed hunting, Frederick was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Frederick took refuge in the ruined castle and found the beat up whip and armor he uses now. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the east; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Frederick Dalton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 13000 cp. Violet garnet (200 gp). Fire opal (1100 gp). 1 Minor magic item.


Social Check DCs


Robert Ogden, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time, and carries morningstars. His chestnut hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Slave, Rich. Occupation: Sailor

Voice: American accent

Attributes [hide]

Robert Ogden, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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