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NPC Generator

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Advanced [show]


Bertram Lindsey, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. His white hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Disease, Hedonist. Bonds: Rich, Immigrant, Attractive. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Bertram Lindsey, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adelard Clayton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his white hair well, parting it to the left. His eyes are a pleasant blue.

Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Apothecary profession.

History: Born in the south his family was never financially stable. His father was a soldier and died while he was still young. Adelard was left his father's suit of armor and trained in its use and care. He now owns his own business.

Motivation: To prove his worth to the world; and to be a apothecary again

Flaws: Antagonistic, Impulsive. Bonds: Job, Poor, Military. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Adelard Clayton, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 200 gp. 1 Banded mail. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Trey Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a rose on it. His blonde hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To be a Marshal again; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Job. Occupation: Brewer

Voice: American accent

Attributes [hide]

Trey Peyton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +2, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Star rose quartz (60 gp). Amethyst (100 gp). Blue star sapphire (900 gp).


Social Check DCs


Kyle England, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor, and carries rapiers. His chestnut hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He can't help but pocket interesting objects he comes across

History: The child of northern immigrants he idolized his father. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Criminal record, Immigrant. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Kyle England, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Richard Barlow, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Richard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: He seems to be bored by most things; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Richard Barlow, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 8 (-1)11 (+0)
Skills Investigation +4, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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