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NPC Generator

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Advanced [show]


Lance Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length brown hair. He has violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Farmer, his father struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 3 years.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Flaws: Fearful. Bonds: Job, Poor, Nature, Criminal record. Occupation: Slave Trader

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Blackwood, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)15 (+2) 11 (+0)11 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1400 sp. Onyx (60 gp). Azurite (16 gp).


Social Check DCs


Gerald Fulton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black Stetson hat and black clothes. He keeps his black hair in a flapper bob. His hazel unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered painting. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is terrified, and will act out of fear; and an old rival family wants him found

Ideals: Artistic. Flaws: Disease, Fearful. Bonds: Family, Job, Adventurer. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Gerald Fulton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 7 (-2)7 (-2) 11 (+0)10 (+0)
Skills Intimidation +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Henry Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin brown vertical stripes and black pants. His chestnut hair is cut short. His amber eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Beggar profession.

History: He was born in the west, but his parents moved at a very young age to the north. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: To be a Beggar again.

Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Carter

Voice: Stutters

Attributes [hide]

Henry Hornsby, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)11 (+0) 9 (-1)7 (-2)
Skills Intimidation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Chad Clinton, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in a clean brown cloak covering his clean studded leather, he is not a threatening figure. His white hair is kept up in a ponytail inside a top hat. He wears an eyepatch.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chad is combative with any and all who dare try his patience in the slightest.

History: He got into the Merchant business at a young age. Cursed with lycanthropy at a very young age, Chad has worked very hard to control his curse. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and to be a spy again

Ideals: Gifted, Justice. Flaws: Ugly, Disease. Bonds: Job. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Chad Clinton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)7 (-2) 8 (-1)11 (+0)
Skills Arcana +0, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 44000 sp. 1 Magnifying glass. 1 Average lock. 1 Superior lock.


Social Check DCs


Aldous Stanley, Male Human [Permalink]

Personal [hide]

Description: An older man who is typically in his Sculptor uniform, he is not a threatening figure. He keeps his long auburn hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He became a Sculptor soon after.

Motivation: To be a Sage again; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Sensitive. Bonds: Job, Attractive, Military. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Aldous Stanley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs

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