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Advanced [show]


Theobald Garfield, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Bookbinder uniform. His skin is fair and his fingers are delicate and long. His chestnut hair is cut short. His eyes are a pleasant green.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theobald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theobald. He now owns his own business.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Optimist, Joker. Bonds: Job, Poor, Criminal record. Occupation: Bookbinder

Voice: Tuts and clicks tongue

Attributes [hide]

Theobald Garfield, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp. Amethyst (130 gp). Golden yellow topaz (500 gp).


Social Check DCs


Nicholas Alston, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing the road beaten gear of a warrior. His hair is greying and his face has many wrinkles. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: When he was but 3 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Nicholas's homeland. Nicholas decided to take the middle way and become a bodyguard. He's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of his sister; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Family, Immigrant. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Nicholas Alston, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Norman Paxton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a tan cloak and cross-gartered black stockings. With bright auburn hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mayor job and began his own company from there.

Motivation: To get a good night's sleep; and further expansion of business

Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Norman Paxton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


John Clapham, Male Human [Permalink]

Personal [hide]

Description: This southern man is dressed in an above average manner. His clothes are grease stained in places. His red hair is heavily combed to the right. His amber eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and to be a hunter again

Bonds: Attractive, Poor, Immigrant, Job, Slave. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

John Clapham, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)8 (-1) 9 (-1)13 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Bertram Branson, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, red shirt, and violet tie. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He snorts whenever he laughs or is feeling confident. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Map Maker and found it very stressful. He struck the Map Maker job and began his own company from there.

Motivation: He seems to be bored by most things; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Mundane, Greedy. Bonds: Family, Job. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Bertram Branson, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs

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