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NPC Generator

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Advanced [show]


Shane Blakely, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He is wearing a long, violet cloak, and his gloved hand is found clutching a longbow. His white hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Shane is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich western family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: Money/treasure; and to unite with his sister

Ideals: Extrovert. Flaws: Fearful. Bonds: Rich, Religious, Family. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Shane Blakely, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Sylvan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Lewis Shelley, Male Human [Permalink]

Personal [hide]

Description: This man wears a yellow armored body suit, with a simple blue line shooting up and back down, and sports empty pouches on his belt. He wears his hair in dreadlocks. His eyes are amber and beady.

Personality: Lewis is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Carpenter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Ugly, Depressed, Fearful. Bonds: Poor. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Lewis Shelley, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)10 (+0) 19 (+4)13 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 39000 sp.


Social Check DCs


Richard Cooper, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and is wearing the road beaten gear of a warrior. His hair is auburn, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Richard is depressed about a lot of things. He tends to be a nihilist. He takes great joy in being the best Dyer in town.

History: Born to a Laborer, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Richard took refuge in the ruined castle and found the beat up glaive and armor he uses now. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Job, Poor, Nature. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Richard Cooper, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)9 (-1) 13 (+1)16 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Manfred Gresham, Male Human [Permalink]

Personal [hide]

Description: This northern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. He has a very tight haircut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Manfred was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Joker. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Manfred Gresham, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 7 (-2)14 (+2) 14 (+2)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Bradley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. He has moderate length blonde hair. This gray eyed easterner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He feeds upon the attention of others.

History: Tim was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Job, Adventurer. Occupation: Interpreter

Voice: Can't modulate volume

Attributes [hide]

Tim Bradley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Climber’s kit. 1 Masterwork Thieves’ tools. 1 Climber’s kit.


Social Check DCs

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