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Advanced [show]


Simon Garfield, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is thinning but still full. He has hazel eyes and a tan hat with a blue feather.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north, but his parents moved at a very young age to the west. He has had some formal music training, and achieved minor success. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Artistic, Justice. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Simon Garfield, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)9 (-1) 7 (-2)8 (-1)
Skills Acrobatics +2, History +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Tim Eastoft, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his pickaxe ready. His chestnut hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Cook

Voice: Smoker's lung

Attributes [hide]

Tim Eastoft, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: Emerald (900 gp). Blue star sapphire (900 gp). Eye agate (8 gp).


Social Check DCs


Diggory Tyndall, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and dresses in white turtlenecks beneath a blue coat with red slacks. His golden hair is lengthy. He has green eyes and a white hat with a blue feather.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.

History: The child of northern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To be a Scribe again; and he's in love

Ideals: Gifted. Bonds: Job, Immigrant, In love, Has a crush. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Diggory Tyndall, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)14 (+2) 11 (+0)7 (-2)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Shane Barclay, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His auburn hair is cut short with large spiked bangs in the front. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: Further expansion of business.

Flaws: Hedonist, Insane. Bonds: Attractive, Job, Nature. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Shane Barclay, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 8 (-1)13 (+1) 15 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: Just what you see.


Social Check DCs


Patrick Barlow, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His long blonde hair reaches down to his waist. His green unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He is an amazing painter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Patrick has worked very hard to control his curse. He inherited the family business which he has now maintained for 10 years.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease. Bonds: Guardian, Rich, Job. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Patrick Barlow, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. Solid gold idol (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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