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NPC Generator

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Advanced [show]


Shane Bradley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears black cloth garments or leather armor. His deerstalker hat is riddled with cuts and holes. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Mason like his mother before him.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Shane Bradley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Blue sapphire (600 gp). Rhodochrosite (16 gp).


Social Check DCs


Balimaar Bradley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in a clean green cloak covering his clean studded leather. He has a very tight haircut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and to share knowledge with the world

Ideals: Justice. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Bradley, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Simon Tinley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears professional attire. His hair is short and golden. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he would like to get married and retire

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Attractive, Military. Occupation: Priest

Voice: Strong lisp

Attributes [hide]

Simon Tinley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerald Mitchell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a simple tan robe with brown stripes complete with hood. His hair is greying and his face has many wrinkles. His eyes are brown and beady.

Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of eastern immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Ugly, Insane, PTSD. Bonds: Immigrant. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Mitchell, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Gunter Anderton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He is an epitome of beauty. His hair is short and silver. His fierce green eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.

History: He was born in a small plains village. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Hedonist. Bonds: Attractive, Military, Nature, Rich. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Gunter Anderton, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)3 (-4) 15 (+2)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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