Rolf Snowdon, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He has a large white mantle and cape that has been intricately interwoven into his violet robe. His white hair is still thick. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born in a small island village. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.
Motivation: A deep hatred of illithids; and he's looking for his big break
Ideals: Artistic. Bonds: Attractive, Nature, Adventurer, Enemies. Occupation: Stylist
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Dean Hayley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear tan tank tops with grey pants. His hair is long and red with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His ears are large.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the north. His childhood dream was to be a Painter, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.
Motivation: To be a Painter again.
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Farmer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
William Tindall, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. He wears a Stetson hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to loving parents in a slum to the south. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Human compassion; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Sensitive, Hedonist, Racist. Bonds: Poor, Slave. Occupation: Stylist
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 2 Tanglefoot bags.
Trym Browning, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears a white vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His right leg appears badly burned and disfigured. He has no hair. His eyes are amber.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of southern immigrants he idolized his mother. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Antagonistic. Bonds: Slave, Immigrant. Occupation: Beggar
Voice: American accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Infernal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Frederick Cornish, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his brown hair in a flapper bob. He is baby faced.
Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A powerful brothel owner made him what he is. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Rich, Mentor. Occupation: Apothecary
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 3 Holy water.
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