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NPC Generator

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Advanced [show]


Gomory Compton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man wears a white tunic with red highlights, and long green pants that bunch up around his shoes. He has wavy black hair. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 3 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants his loneliness to end

Ideals: Athletic, Persistence. Flaws: Greedy. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Gomory Compton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 8 (-1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Miles Shipley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his auburn hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: He was born in the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Impeccable. Flaws: Insane, Antagonistic. Bonds: Rich, Immigrant. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Miles Shipley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)7 (-2) 10 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. Fiery yellow corundum (500 gp). Red spinel (60 gp).


Social Check DCs


William Dayton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears an entirely black suit with brown socks and a vest with buckled shoes. His skin is also unnaturally pale. He wears his blonde hair up. His eyes are likewise green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north to a Painter, William learned a great deal about his mother's area of expertise. William was born on a far northern plains where he grew up under the tutelage of his mother, an expert Painter. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Immigrant. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

William Dayton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Norman Denholm, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. This violet eyed northerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his brother; and he has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Norman Denholm, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp. Red garnet (70 gp). Amber (70 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Theobald Beverly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a tan and grey handkerchief worn on his left side. His blonde hair is smooth and relatively long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Theobald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Theobald's mother didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Family. Occupation: Mason

Voice: Stutters

Attributes [hide]

Theobald Beverly, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 9 (-1)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Disguise kit. 1 Silver holy symbol.


Social Check DCs

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