Hugh Rayden, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. His hair is long and blonde with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born in a small island village. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record, Nature, Adventurer. Occupation: Spy
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Don Easton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple brown robe with tan stripes complete with hood. His head has been shaved. He wears an eyepatch.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Engraver, who enjoyed hunting, Don was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south.
Ideals: Optimist, Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Bowyer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Gerald Cotton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a skull on it. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are a pleasant violet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the north was not economically sound they moved to his current location. He has since lost track of the people in his past.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Gifted. Bonds: Job, Immigrant, Family, Adventurer. Occupation: Sage
Voice: French accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 30 pp.
Kody Reid, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears bulky blue painted plate armor. He has a very tight haircut. His eyes are green and beady.
Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: Wishes to resurrect an old love; and money/treasure
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: In love, Rich. Occupation: Farmer
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Fire opal pendant on a fine gold chain (700 gp). Fire opal pendant on a fine gold chain (700 gp). Black velvet mask with numerous citrines (90 gp).
Henry Trollope, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears skinny pants and wears a black and blue robe with the hood down. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.
History: He comes from a rich northern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Henry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Henry. He has drifted from career to career and currently works as a Cartwright.
Motivation: Money/treasure; and he is terrified, and will act out of fear
Flaws: Fearful. Bonds: Job, Military, Rich, Criminal record. Occupation: Cartwright
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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