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Advanced [show]


Dean Dumph, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. His white hair is greasy and uncared for. His eyes are a pleasant violet.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Dean hails from a village terrorized by orcs. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants revenge against orcs

Flaws: Ugly, Impulsive. Bonds: Adventurer, Immigrant, Enemies. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Dean Dumph, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp. Tourmaline (70 gp). Brown-green garnet (70 gp). Coral (70 gp).


Social Check DCs


Jocelyn Browning, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is knotted and matted. His blue unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.

History: The child of northern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and wants to raise his children well

Ideals: Athletic, Fighting, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Jocelyn Browning, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)17 (+3) 6 (-2)10 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 8
Languages Common, Celestial, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Average lock. 1 Climber’s kit. 1 Average lock.


Social Check DCs


Gerard Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and red with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His brown eyes peer out from beneath his feathered white hat.

Personality: He is extraordinarily eccentric. A true patriot, Gerard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His mother raised him in a mountain cabin. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers; and a need for knowledge about a nearby landmark

Flaws: Insane. Bonds: Adventurer, Military, Nature, Family. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Gerard Coombs, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)8 (-1) 13 (+1)16 (+3)
Skills Acrobatics +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5

Possessions: 1100 sp.


Social Check DCs


Kody Trowbridge, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue tunic with pastel highlights, and long tan pants that bunch up around his shoes. His chestnut hair is lengthy. His eyes are brown and he is always smoking a pipe.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the west to a Miller, Kody learned a great deal about his mother's area of expertise. His childhood dream was to be a Farmer, but he was a colossal failure. He became a Miller soon after.

Motivation: He is unsatisfied with his job; and wants to raise his children well

Ideals: Professionalism. Bonds: Job, Family. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kody Trowbridge, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Trey Ansley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large grey mantle and cape that has been intricately interwoven into his pastel robe. His chestnut hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Justice. Flaws: Shy, Ugly. Bonds: Criminal record. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Trey Ansley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10000 cp.


Social Check DCs

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