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Advanced [show]


Randal Bradford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His hair is red and curly. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Randal was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by giants. Randal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Fighting, Optimist. Bonds: Attractive, Enemies, Family. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Randal Bradford, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)18 (+4) 10 (+0)9 (-1)
Skills Athletics +0, Insight +2
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Terran, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Roger Stanton, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a black suit, green shirt, and tan tie, he is not a threatening figure. He wears his red hair up. He has several tiny opal earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A true patriot, Roger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Sculptor soon after.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Optimist. Bonds: Rich, Military, Job, In love. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Roger Stanton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Kendal, Male Human [Permalink]

Personal [hide]

Description: This western man prefers to wear flannel. His clothes are grease stained in places. His auburn hair is still thick. His eyes are violet and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Flaws: Shy, Impulsive. Bonds: Poor, Immigrant, Religious. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Randal Kendal, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Freshwater pearl (4 gp). Azurite (4 gp). 1 Minor magic item.


Social Check DCs


Frederick Wallace, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an entirely black suit with tan socks and a vest with buckled shoes. He sports a flattop hair cut. His eyes are a pleasant violet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: Gifted from a young age, Frederick studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Spy.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and marry his sister to traveling adventurers

Ideals: Gifted. Bonds: Family, Criminal record, Job. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Frederick Wallace, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp. Black star sapphire (600 gp). Chalcedony (30 gp). Chrysoprase (30 gp).


Social Check DCs


Bertram Marlee, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tan coat over a red low-cut shirt, and a top hat upon his head. He has styled his blonde hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is an amazing painter.

History: He was born at the edge of vast plains. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Nature, Family. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Bertram Marlee, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills History +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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