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NPC Generator

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Advanced [show]


Chad Crawford, Male Human [Permalink]

Personal [hide]

Description: A 5'10" northern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Chad embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Chad hails from a village terrorized by brigands. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He wants revenge against brigands.

Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies, Criminal record. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Chad Crawford, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Clerebold Clapham, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. His hair is auburn, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the west, but his parents moved at a very young age to the north. Through the years after Clerebold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Clerebold's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Clerebold Clapham, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Robert Woods, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his greataxe. His hair is black and very short. He has several tiny topaz earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Robert was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Opinionated. Bonds: Rich, Attractive. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Robert Woods, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)8 (-1) 11 (+0)9 (-1)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Jocelyn Kendall, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large black mantle and cape that has been intricately interwoven into his blue robe. His long red hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He can't help but pocket interesting objects he comes across

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his old friends

Bonds: Job, Criminal record, Poor, Has a crush, Adventurer. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jocelyn Kendall, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)13 (+1) 17 (+3)5 (-3)
Skills Acrobatics +3, Athletics +0
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +0

Possessions: 1900 sp. 1 Breastplate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Gomory Gladstone, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His red hair is lengthy and is close to two feet long. His eyes are gray and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised by priests from a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: In love, Family, Religious, Mentor. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Gomory Gladstone, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 18 (+4)13 (+1) 12 (+1)8 (-1)
Skills Religion +3, Stealth +0
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 7000 cp. Violet garnet (600 gp). Aquamarine (600 gp). Hematite (5 gp).


Social Check DCs

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