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NPC Generator

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Advanced [show]


Wymar Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly black, has prominent grey streaks. His amber eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Wymar was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Fighting, Athletic. Flaws: Fearful, Insane. Bonds: Poor, Family. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Wymar Shelley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills History +3, Performance +1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp. Rock crystal (30 gp).


Social Check DCs


Balimaar Badger, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Mayor uniform. He is bristling with hidden weapons, mostly bows and warhammers. His auburn hair is singed and shortened. His thin eyebrows rest above his beady green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south to a Mayor, Balimaar learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Mayor.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job, Criminal record. Occupation: Mayor

Voice: Spanish accent

Attributes [hide]

Balimaar Badger, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)10 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Reynard Lindsey, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. His moppish brown hair is in a traditional bowl cut. His thin eyebrows rest above his beady green eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small mountains village. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: To protect his home; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Guardian, Nature, Job. Occupation: Mason

Voice: French accent

Attributes [hide]

Reynard Lindsey, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)14 (+2) 10 (+0)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norman Kent, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a very good compulsive liar and kleptomaniac.

History: He was born in the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption.

Ideals: Justice. Bonds: Poor, Immigrant, Attractive, Criminal record. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Kent, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)18 (+4) 11 (+0)13 (+1)
Skills Animal Handling +2, Investigation +6
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Arnold Blakeley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light pastel in addition to tight pants. His auburn hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich northern family. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Attractive, Adventurer, Rich. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Arnold Blakeley, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. 1 Thunderstones. 1 Everburning torch. 2 Antitoxin.


Social Check DCs

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