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NPC Generator

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Advanced [show]


William Watson, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt, and he perpetually has his trident ready. His auburn hair is slicked back into a classic pompadour. His eyes are a pleasant green.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He enjoys reading and quiet.

History: William was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He then took over the family business and is one of the better Dyer for hire.

Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Fighting, Logical. Bonds: Criminal record, Job, Debt. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

William Watson, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 12000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Guy Marlowe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy black pantaloons and a pastel scarf, and is pretty ugly. His hair is silver and curly. His fierce blue eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Guy studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Marlowe, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)17 (+3) 17 (+3)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp. Rhodochrosite (9 gp). Lapis lazuli (9 gp). Pink pearl (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Alexandre Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism, Gifted. Flaws: Insane. Bonds: Poor, Attractive. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Alexandre Emsworth, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 7 (-2)16 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 8
Languages Common, Ignan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 30 pp. Star rose quartz (20 gp). Moss agate (10 gp).


Social Check DCs


Arnold Bradly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Ploughman business at a young age. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Disciplined, Logical. Bonds: Attractive, Job, Military. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Arnold Bradly, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Cory Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses in blue turtlenecks beneath a grey coat with green slacks. His white hair is still thick. His gray eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.

History: Cory lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Marshal mother left him crippled. By chance he met his sister recently and the two have been together since.

Motivation: He has money and likes to spend it; and regain custody of his daughter

Ideals: Logical. Flaws: Mundane, Disease. Bonds: Family, Rich. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Cory Everleigh, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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