Gomory Perry, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a small hat to hide his balding. His brown eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Soapmaker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Anselm Ogden, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long white beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the south, but his parents moved at a very young age to the north. His first spouse was a Interpreter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their son. He worked as a Dyer, and he later adopted a second son.
Motivation: Wants a kiss.
Bonds: Rich, Attractive, Has a crush, Enemies, Immigrant, Family. Occupation: Dyer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +6
Possessions: Freshwater pearl (10 gp). Malachite (10 gp). Red garnet (70 gp).
Hugh Graeme, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely tan suit with blue socks and a vest with buckled shoes. His auburn hair is cut short with large spiked bangs in the front. He has gleaming, smiling brown eyes.
Personality: Eccentric and domineering, Hugh will drive conversation. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Religious, Nature. Occupation: Map Maker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
Theodoric Easton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His golden hair is lengthy and is close to two feet long. His half smiles and amber eyes are beguiling and draw you in.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His parents moved while he was still in utero so he is the first generation to be born here. Theodoric was born on a far eastern plains where he grew up under the tutelage of his father, an expert Bookbinder. He has drifted from career to career and currently works as a Bookbinder.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Justice. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Bookbinder
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Geoffrey Moreno, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. His black hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born blind and as such lacked many opportunities for work. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Family. Occupation: Baker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp.
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