Gilbert Enfield, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich western family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.
Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Slave Trader
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
Possessions: 200 gp.
Patrick Alton, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. He has a long black beard with little hanging trinkets. His eyes are a pleasant gray.
Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.
History: His father raised him in a mountain cabin. Through the years after Patrick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Patrick's mother didn't care for him much, and the feeling was mutual. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Miller
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Goblin, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Peter Gentry, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. He wears his red hair up in a very large beehive style do. His eyes are likewise green.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: Marry his brother to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Adventurer, Criminal record, Family. Occupation: Painter
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1700 sp. 1 Half-Plate. 1 Breastplate.
Reynard Lindsay, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His black hair is lengthy. His blue eyes dart from person to person.
Personality: A skeptical and narcissistic man, Reynard's first love is himself. His second love is also himself. He is able to fit into much smaller and tighter spaces than normal.
History: When he was but 4 years old his parents immigrated from the east. His martial abilities were realized during a raid on his village. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His spouse's relatives view him with great suspicion; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Bonds: Poor, Immigrant, Criminal record, Family. Occupation: Sailor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1700 sp.
Peter Remington, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He keeps his long golden hair kept up in a rat tail. He is baby faced.
Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Opinionated, Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 17 (+3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnoll, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!