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NPC Generator

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Advanced [show]


Gilbert Stafford, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. He keeps his chestnut hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He has worked as a Beggar like his father before him.

Motivation: He uses money and sex appeal to get what he needs; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

Gilbert Stafford, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Nicholas Wakefield, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a blue poncho over his likewise colored trousers and shirt. With a patchy auburn beard and wild auburn hair. He has brown eyes and a blue hat with a black feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Entrepeneur, Logical. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Nicholas Wakefield, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Patrick Harper, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown shirt with thin blue vertical stripes and tan pants. He has moderate length chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. Patrick was born on a far eastern island where he grew up under the tutelage of his mother, an expert Stableman. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Rich. Occupation: Stableman

Voice: Old thin voice

Attributes [hide]

Patrick Harper, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)16 (+3) 8 (-1)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 9
Languages Common, Draconic, Gnoll, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Randal Hastings, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His long silver hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. One day when Randal was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Randal was heart-stricken from the event, and his father started working long hours to provde for them. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist. Flaws: Mundane, PTSD. Bonds: Rich, In love, Family. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Randal Hastings, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adam Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a grey poncho over his likewise colored trousers and shirt. He has no hair. His eyes are blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Adam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Adam Graeme, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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