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Advanced [show]


Heward Rodney, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears just a white suit. He has a hunchback. His moppish white hair is in a traditional bowl cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a slaver, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has dedicated himself to building a better village for his children.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Emotional. Bonds: Adventurer, Mentor, Family. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Heward Rodney, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 9 (-1)12 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Anthony Charlton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a trident. His chestnut hair is greasy and uncared for. His amber unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the east

Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Disease. Bonds: In love. Occupation: Locksmith

Voice: Indian accent

Attributes [hide]

Anthony Charlton, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)16 (+3) 12 (+1)11 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 41000 sp. Chrysoprase (70 gp). 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Kyle Alton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. He has styled his chestnut hair well, parting it to the left. His amber eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Kyle took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Kyle Alton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)9 (-1) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Tim Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He can't help but pocket interesting objects he comes across

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's looking for his big break

Ideals: Fighting, Athletic, Artistic. Bonds: Adventurer, Criminal record. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Tim Stanton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)7 (-2) 16 (+3)13 (+1)
Skills Acrobatics +4, Arcana +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Cory Clayton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has wavy blonde hair. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the north, but his parents moved at a very young age to the south. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and doesn't want to be a doctor and was forced into it by his family

Ideals: Disciplined, Logical. Flaws: Ugly, Fearful. Bonds: Immigrant, Family. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Cory Clayton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)16 (+3) 12 (+1)16 (+3)
Skills Nature +5, Performance +5
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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