Richard Cornish, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a flail. His tied-back hair is brown. He has amber eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.
History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal poetry training, and achieved minor success. He now mingles about in high society.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Philantrophist, Artistic. Bonds: Attractive, Adventurer, Rich. Occupation: Baker
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Lewis Mori, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. His hair is auburn, silky, and of moderate length. He wears a mask on his face.
Personality: Lewis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Lewis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Guard and found it very stressful. He tends to his Guard job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Extrovert. Bonds: Attractive, In love, Poor, Job. Occupation: Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Diggory Payton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a brown armored body suit, with a simple black line shooting up and back down. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Sold as a small child to a necromancer, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: He desires power and/or immortality; and doesn't want to be a doctor and was forced into it by his family
Flaws: Insane. Bonds: Family, Mentor, Adventurer. Occupation: Doctor
Voice: Posh accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 19 (+4) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll, Terran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 18000 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.
Odo Dayton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He very much looks the part of a Barrister. He is an epitome of beauty. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Odo was born the youngest of three triplets. He was an apprentice working in his father's forge. He tends to his Barrister job now, and dutifully fulfills any obligations he has.
Motivation: His spouse's relatives view him with great suspicion; and to be a armorer again
Ideals: Optimist. Bonds: Job, Attractive, Enemies, Family. Occupation: Barrister
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Roland Stansfield, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He has a large blue mantle and cape that has been intricately interwoven into his violet robe. He is an epitome of beauty. His hair is brown and curly. He wears a mask on his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When he was but 7 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Painter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 20 pp.
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