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NPC Generator

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Advanced [show]


Anselm Blankley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting tan shirt and pants. He wears a Stetson hat to cover his moderate length blonde hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Extrovert. Flaws: Impulsive. Bonds: Nature, Job, Criminal record. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Anselm Blankley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)13 (+1) 15 (+2)17 (+3)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


John Morton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his blonde hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Fortune-teller mother left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Disease, Depressed. Bonds: Adventurer, Family. Occupation: Sailor

Voice: Stutters

Attributes [hide]

John Morton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bernard Mitchell, Male Human [Permalink]

Personal [hide]

Description: This northern man wears tattered old clothes. His clothes are grease stained in places. His hair is always cut to a buzz. His eyes are likewise hazel.

Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He is afraid of women and trembles around them

History: Born in the north his family was never financially stable. Bernard was born on a far northern desert where he grew up under the tutelage of his mother, an expert Junk Dealer. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and he has a crush on the local apothecary

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Has a crush. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Bernard Mitchell, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 7 (-2)5 (-3)
Skills Athletics +3, Insight +0
Senses Passive Perception 8
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Anthony Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has moderate length auburn hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Anthony's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Persistence, Gifted. Flaws: Secretive. Bonds: Rich. Occupation: Priest

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anthony Ainsley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)13 (+1) 8 (-1)8 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Adelard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin grey vertical stripes and violet pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is chestnut. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also is a firm believer in the manly ideal.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He uses money and sex appeal to get what he needs; and to prove his worth to the world

Ideals: Logical. Flaws: Shy, Impulsive. Bonds: Attractive. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Adelard Wilberforce, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. Iolite (80 gp).


Social Check DCs

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