Lance Royston, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a grey armored body suit, with a simple red line shooting up and back down. He is tall, broad shouldered and powerfully built. His blonde hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He got into the Navigator business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: Wants to open a new tavern; and money/treasure
Bonds: Attractive, Rich, Job, Military. Occupation: Navigator
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 800 sp.
Ernest Ramsey, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. He sports a long golden beard, and similarly colored long hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to loving parents in a slum to the south. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and an old rival family wants him found
Bonds: Attractive, Job, Family, Poor. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
Possessions: 30000 cp.
Trym Sydney, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears baggy black pantaloons and a tan scarf. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His eyes are a pleasant brown.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born in the west to a Banker, Trym learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the west, certain he would find work there.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Banker
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Theobald Ridley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long auburn hair is drawn into a two foot long braid. He has several tiny sapphire earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Theobald was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter
Flaws: Depressed, Disease. Bonds: Rich, Family, Adventurer. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 19000 cp. 1 Minor magic item.
Henry Blakeley, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He got into the Ruler business at a young age. He helped his mother out around the business and became quite the natural. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a cartwright again
Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Nature, Job. Occupation: Ruler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 4 (-3) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Terran, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. 1 Masterwork Musical instrument.
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