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NPC Generator

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Advanced [show]


Manfred Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean pastel cloak covering his clean studded leather. His Stetson hat is riddled with cuts and holes. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.

History: Born to a Spy, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and human compassion

Flaws: Ugly, Racist, Fearful. Bonds: Poor, Criminal record. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Manfred Spaulding, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)11 (+0) 6 (-2)11 (+0)
Skills Acrobatics +6, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Gerald Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses like a well dressed Mayor does. He wears his chestnut hair up. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge.

Flaws: Antagonistic, Shy. Bonds: Job, Religious, Enemies. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Gerald Allerton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 10 (+0)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Hugh Marley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in earthy colors with a green and grey handkerchief worn on his left side. He has moderate length white hair. His eyes are a pleasant brown.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Hugh was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Persistence. Bonds: Enemies, Religious, Criminal record, Adventurer. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Hugh Marley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 13 (+1)9 (-1)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Deep green spinel (60 gp). Deep green spinel (60 gp). Lapis lazuli (16 gp).


Social Check DCs


Hugh Crawford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Engraver uniform. He has styled his silver hair well, parting it to the right. His eyes are amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Engraver and occasionally as a mercenary.

Motivation: To be a Interpreter again.

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Hugh Crawford, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Average lock. 1 Masterwork manacles. 1 Superior lock.


Social Check DCs


Gerald Ogden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with Stetson hat. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Optimist. Bonds: Attractive, Adventurer, Nature. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Gerald Ogden, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 8 (-1)15 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1800 sp. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs

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