Peter Hampton, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. His red hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great joy in being the best Tanner in town.
History: He was born into a rich family. He worked as a nervous Tanner and found it very stressful. Recently the stress of being a Tanner has made it difficult for him to sleep.
Motivation: Balancing his hectic life and new Tanner responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Rich. Occupation: Tanner
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1800 sp.
Arnold Ramsay, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His blonde hair is knotted and matted. This gray eyed easterner is not easily forgotten.
Personality: He never swears and excessively uses polite adverbs when speaking. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of eastern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist, Fighting. Bonds: Immigrant, Poor, Criminal record. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 6 (-2) | 6 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Godfrey Northcott, Male Human [Permalink]
Personal [hide]
Description: A 5'7" southern man, he wears a brown broad hat and brown clothes. His white hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born at the edge of vast island. His childhood dream was to be a Doctor, but he was a colossal failure. He struck the Courier job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker, Optimist. Bonds: Nature, Job. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Half-Plate.
Gerard Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He wears black leather gloves, a black jacket, and tight pants. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair and beard is wavy and long. His eyes are violet and beady.
Personality: He loves telling others what to do and how they should feel about things. He is a very good compulsive liar and kleptomaniac.
History: He was raised in a plains tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and retire the richest man in the east
Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Brewer
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Guy Camden, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He is portly but not overly obese. His long black hair is drawn into a two foot long braid. His fierce green eyes like to dwell on things.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is obsessed with finding treasure.
History: When he was but 7 years old his parents immigrated from the south. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new mercenary responsibilities is difficult
Ideals: Artistic. Bonds: Adventurer, Immigrant, Criminal record, Job. Occupation: Mercenary
Voice: Hollow voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 16 (+3) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp.
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