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Advanced [show]


Roger Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair and beard is wavy and long. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Roger was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has recently gotten a pet goose that steals things from people.

Motivation: Regain custody of his son.

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Family, Adventurer. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Roger Myerscough, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)12 (+1) 16 (+3)17 (+3)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants. With bright black hair and a scraggly beard. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born a particularly ugly child, much to the horror of his parents. His mother took him hunting and taught him how to get in the mind of other creatures. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Nature, Family. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Heward Tickle, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Insight +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Solomon Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean brown cloak covering his clean studded leather. His hair, while still mostly brown, has prominent grey streaks. He has gray eyes and a brown hat with a black feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Painter profession.

History: Born in the east to a Interpreter, Solomon learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is terrified, and will act out of fear; and he loathes his own lifestyle

Flaws: Depressed, Fearful. Bonds: Job, In love, Adventurer. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Solomon Mitchell, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kody Conway, Male Human [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He is physically well-built. He has a very tight haircut. His thin eyebrows rest above his beady amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Kody was left his mother's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Kody Conway, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)16 (+3) 12 (+1)15 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp. A roughly beaten golden orb (60 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Guy Hampton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, black, dusty cloak. His blonde hair is smooth and relatively long. His fierce amber eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Guy's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Military, Rich. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Guy Hampton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)8 (-1) 17 (+3)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 70 pp. Coral (70 gp). Hematite (9 gp). 1 Superior lock. 1 Magnifying glass.


Social Check DCs

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