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NPC Generator

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Advanced [show]


Gilbert Yorke, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair has been sun bleached extensively. This gray eyed southerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: When he was but 5 years old his parents immigrated from the south. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilbert Yorke, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)12 (+1) 11 (+0)17 (+3)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. Jade (80 gp).


Social Check DCs


Kyle Kirby, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. He carries a battered scythe and tarnished sword as well. He has shaved his head bald. His blue unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a forest tribe. A freak accident while working with his Bounty Hunter father left him crippled. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Disease, Racist. Bonds: Rich, Criminal record, Nature. Occupation: Knight

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kyle Kirby, Male Human Fighter 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Braxton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tan Stetson hat and tan clothes. With a patchy red beard and wild red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His mother raised him in a mountain cabin. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies, Nature. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Diggory Braxton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 14 (+2)8 (-1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reynard Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes.

Personality: He loves telling others what to do and how they should feel about things. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: A powerful slaver made him what he is. A gifted student he started as a Shepherd, but he got bored and became a Tanner. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated, Pacifist. Bonds: Mentor, Job. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Reynard Wakefield, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 11 (+0)17 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Wymar Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. His eyes are a pleasant hazel.

Personality: Eccentric and domineering, Wymar will drive conversation. Flattery will make him almost putty in your hands.

History: Born in the south to a Courier, Wymar learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a daughter. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Extrovert. Flaws: Selfish. Bonds: Attractive, Job, In love, Family. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Wymar Northcott, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 5 (-3)12 (+1) 10 (+0)13 (+1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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