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NPC Generator

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Advanced [show]


Dustin Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green broad hat and green clothes. He has wavy red hair. His eyes are green and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Weaver and found it very stressful. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Dustin Melancon, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 16 (+3)10 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver chalice with lapis lazuli gems (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Randal Mitchell, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tan leather gloves, a tan jacket, and tight pants. He wears a top hat to cover his moderate length white hair. His eyes are hazel and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Sage business at a young age. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: To reunite with his absent mother; and to share knowledge with the world

Ideals: Philantrophist, Logical. Bonds: Job, Poor, Family. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Randal Mitchell, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 6 (-2)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Everard Wharton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is an epitome of beauty. His hair, while still mostly silver, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a minor phobia of water and hates getting wet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels threatened by others

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Criminal record, Family. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Everard Wharton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 24000 cp. Rich purple corundum (900 gp). Alexandrite (900 gp). Rhodochrosite (14 gp). 1 Minor magic item.


Social Check DCs


Patrick Reed, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. His black hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic. Flaws: Antagonistic, Ugly. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Patrick Reed, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anselm Atterton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears baggy black pantaloons and a green scarf. His white hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Bonds: Poor, Attractive, Nature. Occupation: Bowyer

Voice: Low range voice

Attributes [hide]

Anselm Atterton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)6 (-2) 10 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp). An abacus with copper, silver and gold markers (120 gp).


Social Check DCs

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