Cory Perry, Male Human [Permalink]
Personal [hide]
Description: Standing 5'6", this man dresses in white turtlenecks beneath a tan coat with grey slacks. His black hair is kept up in a ponytail inside a top hat. He has gleaming, smiling amber eyes.
Personality: Calm and collected, he is a well trained Jeweler. The war was a terrible time for him, and Cory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gifted from a young age, Cory studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.
Motivation: To be a Courier again.
Ideals: Gifted. Flaws: Depressed. Bonds: Job, Military, Family. Occupation: Jeweler
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Auran, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Amethyst (40 gp). 1 Silver holy symbol.
Conrad Kenley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears tan leather gloves, a tan jacket, and tight pants. His hair is cut close to his head. He has violet eyes.
Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the east to a Baker, Conrad learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Antagonistic. Bonds: Poor, Adventurer, Job, Military. Occupation: Baker
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Ralf Rodney, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He has a large yellow mantle and cape that has been intricately interwoven into his grey robe. His long brown hair reaches down to his waist. He has violet eyes and a yellow hat with a grey feather.
Personality: He is very quiet and rarely speaks above a whisper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised by priests from a young age. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Athletic. Flaws: Shy. Bonds: Slave, Religious, Mentor. Occupation: Butcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Orc, Auran, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp. 1 Good lock.
Roger Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He has a moderate pudge and is not very fit. His chestnut hair is still thick. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was always a brilliant, if unscrupulous mind. His first spouse was a Butcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Family, Criminal record. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Guy Abram, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His moppish brown hair is in a traditional bowl cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.
History: Guy was raised in a hard working conservative environment. A gifted student he started as a Glassblower, but he got bored and became a Seamstress. He then took over the family business and is one of the better Seamstress for hire.
Motivation: Wants to open a new tavern; and to be a glassblower again
Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Poor, Job. Occupation: Seamstress
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 70 pp. Golden yellow topaz (500 gp). Chrysoprase (50 gp). Moonstone (50 gp).
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