Bernard Southey, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He dresses well, typically a more casual-formal manner. He has moderate length brown hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud
Ideals: Disciplined, Joker, Fighting. Flaws: Addict. Bonds: Attractive. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp.
Percival Redfield, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a dagger on it. His black hair is cut short with large spiked bangs in the front. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is business-like. He takes instructions and follows them to the letter. He also is a firm believer in the manly ideal.
History: Born in the north to a Courier, Percival learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He hasn't been sleeping well lately.
Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Flaws: Impulsive, Insomniac. Bonds: Job, Religious. Occupation: Courier
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 35000 sp.
Balimaar Axton, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is wearing a long, grey cloak. His skin is also unnaturally pale. He has shaved his head bald. His face is scarred and worn.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Guard. He's also a talented Body Guard, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and he wants revenge against dire rats
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: In love, Job, Enemies. Occupation: Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. Rhodochrosite (8 gp). Jet (120 gp).
Guy Walpole, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy brown hair. His green eyes lackadaisically let the world flow into them.
Personality: Guy is depressed about a lot of things. He tends to be a nihilist. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Guy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Guy. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Criminal record. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 4000 sp.
William Mori, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears long strands of sapphire and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has auburn hair. He wears round tiny glasses practically rammed into his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can't help but pocket interesting objects he comes across
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Recently he has begun working with bootleggers and crooks.
Motivation: To find somewhere to settle down; and money/treasure
Flaws: Ugly, Mundane. Bonds: Rich, Criminal record, Immigrant. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. Tiger eye turquoise (13 gp). Aquamarine (700 gp).
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