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William Weston, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He uses divination through singing.

History: When he was but 4 years old his parents immigrated from the north. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

William Weston, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)5 (-3) 7 (-2)15 (+2)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gerald Snape, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He typically wears black cloth garments or leather armor, marred by chocolates. His brown hair and beard is wavy and long. His green unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Ugly, Disease, Insane. Bonds: Adventurer. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Gerald Snape, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 17000 cp. Silver pearl (140 gp). Peridot (80 gp).


Social Check DCs


Adam Leighton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, marred by teas. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the north to a Ploughman, Adam learned a great deal about his mother's area of expertise. Through the years after Adam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Adam's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Ugly, Insane, Shy, Antagonistic. Bonds: Rich, Job. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Adam Leighton, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 11 (+0)18 (+4)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Masterwork Thieves’ tools. 1 Climber’s kit.


Social Check DCs


Diggory Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fair skin shows little sign of his aristocratic breeding.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He feeds upon the attention of others.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Artistic. Bonds: Attractive, Rich, Religious. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Diggory Wellington, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 16 (+3)16 (+3) 12 (+1)13 (+1)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Undercommon, Infernal, Terran
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Dean Enfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. Through the years after Dean was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Dean's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Insane, Antagonistic, Forgetful. Bonds: Rich, Religious, Mentor. Occupation: Dilettante

Voice: Speaks with a cold

Attributes [hide]

Dean Enfield, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)15 (+2) 17 (+3)13 (+1)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 90 pp. 3 Thunderstones. 8 Acid flasks. 1 Alchemist’s fire.


Social Check DCs

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