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Advanced [show]


Aldous Melancon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear blue tank tops with tan pants. He has a small bristly mustache and wavy black hair. His gray eyes have a joyful gleam in them most of the time.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. In his 16th year, his parents were killed by a orcs raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Revenge.

Bonds: Immigrant, Criminal record, Slave, Rich, Enemies. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Aldous Melancon, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 16 (+3)16 (+3)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Chad Burton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. His wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Chad has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting, Optimist. Flaws: Ugly, Insomniac, Disease. Occupation: Herbalist

Voice: Switch between two voices

Attributes [hide]

Chad Burton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)12 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Wymar Darby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a grey suit. He wears a broad hat to hide his balding. His eyes are green and catlike.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also hits on women, regardless of circumstances.

History: He got into the Banker business at a young age. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Banker for hire.

Motivation: He's in love; and further expansion of business

Ideals: Impeccable. Flaws: Fearful. Bonds: Has a crush, Job, Rich. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Wymar Darby, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic, Druidic, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2800 sp. 1 Masterwork Common Melee.


Social Check DCs


Bertram Clayden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is chestnut, silky, and of moderate length. His fierce green eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He feeds upon the attention of others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His psionic abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the west

Ideals: Entrepeneur, Optimist, Gifted. Bonds: Attractive, Slave. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Bertram Clayden, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Investigation +5, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Dean Marleigh, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears baggy brown pantaloons and a tan scarf. His black hair is heavily combed to the left. He has gleaming, smiling violet eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dean grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dean. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Dean Marleigh, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)9 (-1) 14 (+2)12 (+1)
Skills Athletics +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 cp.


Social Check DCs

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