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NPC Generator

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Advanced [show]


Hugh Cooper, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hugh is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Cook and found it very stressful. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Justice. Bonds: Attractive, Job, Military. Occupation: Cook

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hugh Cooper, Male Human Fighter 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 800 gp. Malachite (15 gp). Blue star sapphire (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Home, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he typically wears brown cloth garments or leather armor. He wears his golden hair up. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal painting training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Adventurer, Family. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Everard Home, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 70 pp. Silver pearl (150 gp). Bloodstone (20 gp). 1 Half-Plate.


Social Check DCs


Manfred Chester, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing the road beaten gear of a warrior. His silver hair is styled in orderly dreadlocks. His eyes are likewise amber. His teeth are white and perfect.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is frequently practicing swordplay.

History: Gifted from a young age, Manfred studied abroad. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Justice, Gifted. Bonds: Attractive, Military. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Manfred Chester, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 900 sp. 1 Superior lock.


Social Check DCs


Anthony Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish black hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a crush on the local Map Maker.

Ideals: Fighting, Athletic, Justice. Bonds: Attractive, Has a crush. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Anthony Jacobs, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2800 sp. Hematite (11 gp).


Social Check DCs


Norman Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a moderate pudge and is not very fit. His blonde hair and beard is wavy and long. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Animals are drawn to him, and he is able to talk to them.

History: Norman was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

Norman Birkenhead, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 16 (+3)18 (+4)
Skills Investigation +3, Performance +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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