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Advanced [show]


Alexandre Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bristling with hidden weapons, mostly axes and sickles. His hair is red and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Alexandre hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Bonds: Criminal record, Immigrant, Poor. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Alexandre Willoughby, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Don Eastoft, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a black armored body suit, with a simple grey line shooting up and back down. His right hand appears badly burned and disfigured. His hair is black and very short. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Don will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother.

Ideals: Extrovert. Flaws: Forgetful. Bonds: Rich. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Don Eastoft, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Athletics +2, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 17000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Diggory Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. He keeps his long golden hair kept up in a rat tail. His eyes are a pleasant blue.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.

History: He was raised in a desert tribe. His first spouse was a Engraver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Optimist, Gifted. Bonds: Attractive, Nature, Family. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Diggory Spaulding, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)8 (-1) 16 (+3)17 (+3)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Iolite (60 gp). 1 Half-Plate.


Social Check DCs


Patrick Landon, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is also unnaturally pale. His hair is auburn and curly. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Cook. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born several months after his father was called into army service. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: To unite with his brother; and balancing his hectic life and new cook responsibilities is difficult

Flaws: Ugly. Bonds: Job, Military, In love, Family. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Patrick Landon, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 18000 cp. Fiery yellow corundum (600 gp). Golden pearl (80 gp). Zircon (20 gp). Moss agate (4 gp).


Social Check DCs


Gerard Darlington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a robe, a symbol of the sun god around his neck, and a trident on his belt, and his gloved hand is found clutching a trident. His hair, while still mostly chestnut, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Joker, Gifted. Bonds: Religious. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Darlington, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Undercommon, Terran, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Deep green spinel (130 gp).


Social Check DCs

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