Alex Mori, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. He has a very tight haircut. His eyes are hazel.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a daughter. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Masseuse and was forced into it by his family.
Ideals: Fighting. Bonds: Attractive, Family, Military, In love. Occupation: Masseuse
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Light wooden shield. 1 Breastplate. 1 Chain shirt.
Anselm Hastings, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His blonde hair is lengthy and is close to two feet long. His half smiles and violet eyes are beguiling and draw you in.
Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.
History: He was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Anselm has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the west; and wants to have a good time and be beloved
Ideals: Gifted, Justice, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Fortune-teller
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Ignan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. Brass mug with jade inlays (400 gp). Old masterpiece painting (1000 gp). 1 Minor magic item.
Nicholas Upton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The war was a terrible time for him, and Nicholas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. When Nicholas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Athletic, Joker. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Farmer
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. White pearl (80 gp). Black opal (500 gp). Banded agate (8 gp).
Conrad Shelly, Male Human [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. He has dyed his greying black hair a little too much giving a sharp black color. His amber eyes are passionate and lively.
Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Flaws: Insane, Fearful. Bonds: Rich, Family, Has a crush. Occupation: Bather
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. Golden pearl (40 gp). Onyx (60 gp). Blue quartz (11 gp). Hematite (11 gp). 2 Alchemist’s fire.
Roger Snape, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. Roger is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of eastern immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the east, certain he would find work there.
Motivation: Revenge; and he wants revenge against goblins
Ideals: Impeccable. Bonds: Attractive, Enemies, Family, Immigrant. Occupation: Apothecary
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp.
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