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Advanced [show]


Ernest Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered tan stockings, and he perpetually has his warhammer ready. His red hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Depressed. Bonds: Rich, Immigrant. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Ernest Atherton, Male Human Fighter 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Acrobatics +3, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6

Possessions: 700 gp. Black velvet mask with numerous citrines (140 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item.


Social Check DCs


John Ridley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). He has a small bristly mustache and wavy blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and to reunite with his absent mother

Ideals: Entrepeneur. Flaws: Insomniac, Sensitive. Bonds: Military, Family. Occupation: Cook

Voice: Indian accent

Attributes [hide]

John Ridley, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Heward Reed, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy green suit. He is muscular with a powerful set of arms. He sports a flattop hair cut. He has violet eyes and a green hat with a blue feather.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: He has decided he is irredeemable; and a deep hatred of gnolls

Ideals: Philantrophist, Optimist. Bonds: Attractive, Enemies, Rich, Criminal record. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Heward Reed, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Peter Mitchell, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. He wears his silver hair up in a very large beehive style do. He has gleaming, smiling brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: Many illithids want him driven away; and to be a banker again

Bonds: Attractive, Job, Adventurer, Nature, Enemies. Occupation: Actor

Voice: Hollow voice

Attributes [hide]

Peter Mitchell, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Kent, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. He carries a battered nunchaku and tarnished mace as well. His hair is golden and curly. His eyes are likewise brown. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful brothel owner made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Mentor. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Shane Kent, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 18 (+4)12 (+1)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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