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NPC Generator

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Advanced [show]


Theodoric Kirby, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. His hair is long and white with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Antagonistic, Insane. Bonds: Immigrant, Rich. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Theodoric Kirby, Male Human Fighter 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Insight +3, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Clerebold Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky red painted plate armor. His black hair is cut short. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Clerebold was born in the south. At a young age he loved to build and create. He married young, but lost his spouse to orcs. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs; and he loathes his own lifestyle

Ideals: Artistic, Persistence. Flaws: Depressed. Bonds: Enemies, Family. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Clerebold Wakefield, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1700 sp. Red spinel (90 gp). Moonstone (70 gp). Violet garnet (800 gp).


Social Check DCs


Drogo Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his nunchaku. His golden hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Humans with a passion. As such he is filled with self loathing. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Racist. Bonds: Military, Poor. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Drogo Yeardley, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 37000 sp. 1 Chain shirt. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Odo Graham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey tunic with black highlights, and long brown pants that bunch up around his shoes. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves telling others what to do and how they should feel about things. He is frequently practicing swordplay.

History: He was born in a small island village. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Military, Nature, Criminal record. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Odo Graham, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Arnold Kitchur, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man is generally shirtless and showing off his tattooed chest. His chestnut hair and beard is wavy and long. His eyes, though not visible through his cowl, are amber.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: Arnold hails from a village terrorized by illithids. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and he wants revenge against illithids

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Nature, Has a crush. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Arnold Kitchur, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 5 (-3)16 (+3) 16 (+3)16 (+3)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 13
Languages Common, Giant, Celestial, Infernal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp.


Social Check DCs

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