Kyle Stafford, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His brown hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He never swears and excessively uses polite adverbs when speaking. He is afraid of women and trembles around them
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He feels kind of lost in life; and he has comitted a past crime that haunts him to this day
Ideals: Optimist. Flaws: Shy, Depressed. Bonds: Rich, Criminal record. Occupation: Performer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 6 (-2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 17000 sp.
Chad Eastoft, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Bather. He keeps his auburn hair in a flapper bob. His eyes are a pleasant green.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.
History: He was born in the south. His childhood dream was to be a Blacksmith, but he was a colossal failure. He struck the Bather job and began his own company from there.
Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Job, Immigrant. Occupation: Bather
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 20000 cp. Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp).
Gunter Denholm, Male Human [Permalink]
Personal [hide]
Description: A 6'1" eastern man, he has the majority of his body covered in plate. His blonde hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Masseuse arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and to prove his worth to the world
Flaws: Ugly, Shy, Impulsive. Bonds: Rich. Occupation: Masseuse
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 12 (+1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 300 gp. 1 Full Plate.
Lance Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his chestnut hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Justice, Artistic. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Glassblower
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Geoffrey Wallace, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. He keeps his brown hair in a flapper bob. He wears an eyepatch.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a minor phobia of water and hates getting wet.
History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Armorer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 300 gp. Smoky quartz (20 gp). Zircon (20 gp). Emerald (500 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
