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NPC Generator

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Advanced [show]


Kyle Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has shaved his head bald. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Kyle was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Religious, Family. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Kyle Radcliffe, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan, Draconic, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 sp. Freshwater pearl (10 gp). Jet (90 gp). Tiger eye turquoise (10 gp). Tourmaline (90 gp). 1 Minor magic item.


Social Check DCs


Gilbert Nibley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He wears his white hair up. His eyes are likewise amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it.

Ideals: Logical. Flaws: Disease. Bonds: Rich, Attractive, Immigrant. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Gilbert Nibley, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 18 (+4)10 (+0) 10 (+0)6 (-2)
Skills Animal Handling +2, Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 12000 cp.


Social Check DCs


Frederick Ansley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an entirely tan suit with black socks and a vest with buckled shoes. His whole body is exceptionally muscular. His chestnut hair is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Mercenary in town.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He became a Mercenary soon after.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Opinionated. Bonds: Immigrant, Attractive, Job, Adventurer. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Frederick Ansley, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills Religion +5, Sleight of Hand -1
Senses Passive Perception 12
Languages Common, Druidic, Sylvan, Ignan
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 33000 sp.


Social Check DCs


Lance Marleigh, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His long golden hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: Lance was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Athletic. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Lance Marleigh, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Patrick Law, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. He has moderate length brown hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and his religion dominates his actions

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Attractive, Religious. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Patrick Law, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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