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NPC Generator

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Advanced [show]


Randal Ridley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and pastel, and wears rings and necklaces with large, colorful gems. He is physically well-built. He wears a small hat to cover his moderate length black hair. He has green eyes and a tan hat with a pastel feather.

Personality: Eccentric and domineering, Randal will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy.

Ideals: Extrovert. Flaws: Addict. Bonds: Rich, Religious. Occupation: Stylist

Voice: Switch between two voices

Attributes [hide]

Randal Ridley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3 Antitoxin. 3 Holy water. 1 Everburning torch.


Social Check DCs


Patrick Lindsey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, green cloak. His silver hair is greasy and uncared for. His gray eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up work as a Bather and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He wants revenge against illithids; and balancing his hectic life and new bather responsibilities is difficult

Flaws: Ugly, Antagonistic, PTSD. Bonds: Adventurer, Job, Enemies. Occupation: Bather

Voice: Raspy

Attributes [hide]

Patrick Lindsey, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Magnifying glass. 1 Superior lock.


Social Check DCs


Theodoric Watson, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a violet coat over a grey low-cut shirt, and a feathered hat upon his head. His silver hair is long and unkept. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Armorer.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Ugly, Insomniac, Disease, Fearful. Bonds: Job. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Theodoric Watson, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)14 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Moonstone (60 gp).


Social Check DCs


Roland Colton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light brown in addition to tight pants. He wears a feathered hat to cover his moderate length blonde hair. His brown eyes are passionate and lively.

Personality: Eccentric and domineering, Roland will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Performer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Human compassion; and wants to raise his children well

Ideals: Extrovert, Justice. Flaws: Ugly, Disease, Racist. Bonds: Family. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Roland Colton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)6 (-2) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Buckler.


Social Check DCs


Guy Chatham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a black tunic with blue highlights, and long grey pants that bunch up around his shoes. His hair is white and very short. This gray eyed easterner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the east. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: When he was but 3 years old his parents immigrated from the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Pacifist, Justice. Bonds: Criminal record, Immigrant, Adventurer, Job. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Guy Chatham, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)16 (+3) 16 (+3)8 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Draconic, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Peridot (60 gp). Citrine (60 gp). White pearl (110 gp).


Social Check DCs

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