Everard Northcott, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses in violet turtlenecks beneath a brown coat with tan slacks. His hair is always cut to a buzz. His eyes are brown and catlike.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with his god.
History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels kind of lost in life
Flaws: Antagonistic, Depressed. Bonds: Adventurer, Religious, Family. Occupation: Armorer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Anselm Huckabee, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown feathered hat and brown clothes. His black hair is lengthy and is close to two feet long. His eyes are gray.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the north to a Ruler, Anselm learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Rich, Religious. Occupation: Ruler
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2100 sp. Rhodochrosite (4 gp). Golden yellow topaz (900 gp).
Geoffrey Beckwith, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. His brown hair is knotted and matted. His eyes are blue and catlike.
Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: From birth he was tutored by a cruel and relentless mentor. Geoffrey was born on a far southern forest where he grew up under the tutelage of his mother, an expert Gardener. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Insane. Bonds: Rich, Immigrant, Mentor. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 11 (+0) | 17 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 300 gp. 2 Holy water. 1 Antitoxin. 1 Alchemist’s fire.
Gomory Paxton, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his rapier ready. He keeps his silver hair in a flapper bob. He has gleaming, smiling gray eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He got into the Tailor business at a young age. His childhood dream was to be a Performer, but he was a colossal failure. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and retire the richest man in the east
Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Tailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Cloth of gold vestments (160 gp). 1 Masterwork Common Melee.
Dean Everly, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, marred by sweets. His chestnut hair is lengthy. He has a tattooed face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the west, but his parents moved at a very young age to the east. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he is a bit of a kleptomaniac
Flaws: Ugly, Selfish. Bonds: Military, Immigrant, Nature. Occupation: Mayor
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 3000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
