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NPC Generator

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Advanced [show]


Aldous Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. His black hair is lengthy and is close to two feet long. His brown eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the west to a Scribe, Aldous learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To find somewhere to settle down; and human compassion

Ideals: Logical. Flaws: Mundane, Racist. Bonds: Attractive, Family, Job. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Aldous Ainsley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)10 (+0) 13 (+1)15 (+2)
Skills Deception +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Aldous Bradly, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a blue and yellow robe with the hood down. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He also is a firm believer in the manly ideal.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Insomniac, Impulsive. Bonds: Rich. Occupation: Unemployed

Voice: Thin and wheezing

Attributes [hide]

Aldous Bradly, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)15 (+2) 18 (+4)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 14
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Moonstone (70 gp). Banded agate (5 gp).


Social Check DCs


Nicholas Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears white trousers with blue and white striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of orcs once and for all.

History: Gifted from a young age, Nicholas studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by orcs. Nicholas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Racist. Bonds: Enemies, Religious. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nicholas Blakeley, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)10 (+0) 5 (-3)12 (+1)
Skills Investigation +2, Sleight of Hand +0
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Holton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears a weathered and beat up set of banded mail beneath an oversized brown coat, and his gloved hand is found clutching a shield. His moppish golden hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Manfred hails from a village terrorized by dire rats. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge; and he wants revenge against dire rats

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Enemies. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Manfred Holton, Male Human Fighter 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)10 (+0) 17 (+3)15 (+2)
Skills Nature +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Don Ainsley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His black hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He would rather hide behind his crafts than deal with other people.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Don was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Opinionated, Artistic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Don Ainsley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp. 1 Half-Plate.


Social Check DCs

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