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NPC Generator

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Advanced [show]


Ernest Pinkerton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and chestnut with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His gray eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He feeds upon the attention of others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Brewer for hire.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Attractive, Job. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Ernest Pinkerton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Aldous Graham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather, and he perpetually has his longbow ready. His tied-back hair is auburn. This green eyed southerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invites people to come help in his community garden.

History: Gifted from a young age, Aldous studied abroad. After coming to the age of reason, Aldous took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Insane. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Aldous Graham, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 16 (+3)12 (+1) 15 (+2)5 (-3)
Skills Perception +4, Stealth -1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 100 gp. Coral (40 gp). Red garnet (40 gp). Red-brown spinel (40 gp).


Social Check DCs


Miles Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear white tank tops with black pants. His hair, while still mostly white, has prominent grey streaks. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Locksmith and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Server. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has decided he is irredeemable; and seeks redemption

Flaws: Lazy. Bonds: Job, Poor, Has a crush, Criminal record. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Miles Winterbourne, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)16 (+3) 13 (+1)9 (-1)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Lapis lazuli (10 gp). 1 Everburning torch. 4 Smokesticks. 3 Tanglefoot bags.


Social Check DCs


Anthony Hayley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His silver hair is greasy and uncared for. He has gleaming, smiling green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Shoemaker business at a young age. His childhood dream was to be a Merchant, but he was a colossal failure. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He desires power and/or immortality.

Flaws: Ugly. Bonds: Adventurer, In love, Job. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anthony Hayley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Percival Home, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath his clothing is a huge mess of scar tissue. His black hair is still thick. This hazel eyed westerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with lycanthropy at a very young age, Percival has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.

Motivation: Wishes to resurrect an old love; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Shy, Disease. Bonds: Slave, Criminal record, In love. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Percival Home, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)9 (-1) 15 (+2)13 (+1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 500 sp.


Social Check DCs

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