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NPC Generator

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Advanced [show]


Hubert Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet cloak and cross-gartered pastel stockings. With bright brown hair and a scraggly beard. His eyes are likewise violet. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted necromantic powers by his dying sister.

Motivation: He is wracked by social anxiety; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Attractive, Slave. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Hubert Anderton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Hunter Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He has a large grey mantle and cape that has been intricately interwoven into his black robe. His blonde hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Hunter studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly, Insomniac. Occupation: Farmer

Voice: American accent

Attributes [hide]

Hunter Kelsey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)10 (+0) 14 (+2)16 (+3)
Skills Deception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp. Amethyst (120 gp). Chalcedony (30 gp). Black opal (800 gp). 3 Holy water. 1 Smokesticks.


Social Check DCs


Patrick Hayes, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His black hair is styled in orderly dreadlocks. His green eyes peer out from beneath his feathered grey hat.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and an old rival family wants him found

Ideals: Entrepeneur. Bonds: Enemies, Family, Rich, Criminal record. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Patrick Hayes, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bertram England, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears professional attire. His black hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Laborer, who enjoyed hunting, Bertram was taken on many hunting expeditions. He dropped out of school before completing his studies. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Bertram England, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)7 (-2) 14 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 24000 sp. Peridot (70 gp). 1 Minor magic item.


Social Check DCs


Simon Allerton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries with him a set of nunchakus, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Glassblower. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and further expansion of business

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Simon Allerton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)16 (+3) 10 (+0)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common, Ignan, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 700 sp.


Social Check DCs

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