Guy Carlyle, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. His brown hair is unkempt and raggedy. His ears are large.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a Junk Dealer, his mother struggled to pay the bills. A freak accident while working with his Junk Dealer mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to have a good time and be beloved; and he uses money and sex appeal to get what he needs
Ideals: Optimist, Justice. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.
Jocelyn Marley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is lengthy and is close to two feet long. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Scribe business.
History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He feels kind of lost in life; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Persistence. Flaws: Depressed. Bonds: Guardian, Nature, Enemies. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee.
Kyle Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and grey robe with the hood down. He has a moderate pudge and is not very fit. He has wavy auburn hair. His eyes are likewise violet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also hits on women, regardless of circumstances.
History: Kyle was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He became a Stableman soon after.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Passionate. Bonds: Has a crush, Family, Job, Criminal record. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 10 pp. Brass mug with jade inlays (600 gp).
Jocelyn Kensley, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Merchant. He has a moderate pudge and is not very fit. His hair is brown and very short. His eyes are a pleasant hazel.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He then took over the family business and is one of the better Merchant for hire.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Bonds: Nature, Slave, Job, Rich. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2000 cp.
Adam Remington, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He wears a top hat to cover his moderate length chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a great chef.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He has drifted from career to career and currently works as a Interpreter.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Gifted. Bonds: Attractive, Job. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 40000 cp. Aquamarine (200 gp).
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