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NPC Generator

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Advanced [show]


Robert Kelsey, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he is well dressed, but even with his fine clothing he looks run-down. His red hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a very good compulsive liar and kleptomaniac.

History: Robert hails from a village terrorized by gnolls. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Enemies, Rich. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Robert Kelsey, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 20 pp.


Social Check DCs


Alex Clayden, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south to a Mortician, Alex learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alex took refuge in the large cave and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Flaws: Shy. Bonds: Rich, Attractive, Job, Nature. Occupation: Mortician

Voice: Mousy voice

Attributes [hide]

Alex Clayden, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Lapis lazuli (5 gp).


Social Check DCs


Adelard Reid, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his blonde hair. He has several tiny sapphire earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: He got into the Stableman business at a young age. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and to reunite with his old friends

Ideals: Persistence. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Stableman

Voice: Shortens vowels

Attributes [hide]

Adelard Reid, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Simon Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green tunic with black highlights, and long pastel pants that bunch up around his shoes. He has moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Simon embodies much of what other species detest in the Humans. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Simon was left his father's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Insane, Antagonistic. Bonds: Adventurer, Military. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Simon Tatum, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)14 (+2) 17 (+3)16 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Raymond Norton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His white hair is lengthy and is close to two feet long. His half smiles and gray eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Healer in town.

History: Sold as a small child to a slaver, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Poor, Attractive, Job, Mentor. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Raymond Norton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)9 (-1) 9 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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