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NPC Generator

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Advanced [show]


William Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His golden hair is smooth and relatively long. He has a tattooed face.

Personality: This man loves music and to teach people music more than just about anything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered music. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Artistic, Optimist. Flaws: Fearful. Bonds: Attractive, Mentor, Rich. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

William Denholm, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Peter Webley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with green stripes complete with hood. He wears his auburn hair up in a very large beehive style do. His eyes are violet and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the south. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born into a rich family. Peter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Peter decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Pacifist, Justice, Entrepeneur. Bonds: Criminal record, Rich. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Peter Webley, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)11 (+0) 4 (-3)8 (-1)
Skills Insight -1, Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Roger Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. His red hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane, PTSD. Bonds: Attractive, Military, Poor. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Roger Hayden, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Simon Elton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears grey trousers with blue and pastel striped suspenders. He wears various colorful collared shirts. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He has always had a great fascination with Human culture. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he has a rivalry with the church that dominates his actions

Flaws: Racist, Depressed. Bonds: Military, Religious, Enemies. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Simon Elton, Male Human Fighter 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)15 (+2) 6 (-2)7 (-2)
Skills Persuasion +1, Survival +1
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Aldous Winchester, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears tan trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. His right leg appears badly burned and disfigured. He sports a long golden beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the south. Aldous was born on a far southern island where he grew up under the tutelage of his father, an expert Fletcher. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Depressed, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Aldous Winchester, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)11 (+0) 14 (+2)8 (-1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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