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NPC Generator

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Advanced [show]


Gerard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting clothing which further accentuates his frame. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of western immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Gerard Bradshaw, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trym Atherton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean black cloak covering his clean studded leather. His silver hair is cut short. His eyes are amber and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses divination through singing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted druidic powers by his dying sister.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Ugly, Mundane, PTSD. Bonds: Religious. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Trym Atherton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)16 (+3) 10 (+0)14 (+2)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 14000 cp. Coral (80 gp). 1 Minor magic item.


Social Check DCs


Wymar Kendall, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. He keeps his brown hair in a flapper bob. His brown eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Ideals: Fighting, Philantrophist, Gifted. Bonds: Adventurer, Enemies. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Wymar Kendall, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 8 (-1)15 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Everard Reed, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is blonde and very short. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful brothel owner made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Rich, Adventurer, Mentor, Attractive. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Everard Reed, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)17 (+3) 15 (+2)10 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Nicholas Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet tunic with green highlights, and long brown pants that bunch up around his shoes. His black hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. His father was a soldier and died while he was still young. Nicholas was left his father's suit of armor and trained in its use and care. By chance he met his brother recently and the two have been together since.

Motivation: He uses money and sex appeal to get what he needs; and wants to open a new tavern

Bonds: Attractive, Religious, Family, Rich, Military, Job. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Nicholas Hadleigh, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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