Hubert Northcott, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely green suit with tan socks and a vest with buckled shoes. His golden hair is slicked back into a classic pompadour. His eyes are a pleasant green.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the north, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world
Ideals: Optimist, Logical. Bonds: Immigrant, Religious, Mentor. Occupation: Junk Dealer
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Adelard Merton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He dresses like a well dressed Body Guard does. Beneath his clothing is a huge mess of scar tissue. His blonde hair is lengthy. His ears are large.
Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.
History: He got into the Body Guard business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Body Guard. He then took over the family business and is one of the better Body Guard for hire.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Flaws: Ugly, Addict, Impulsive. Bonds: Job, Slave. Occupation: Body Guard
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
Possessions: 20000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Gerard Oakes, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light red in addition to tight pants. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born at the edge of vast forest. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Nature. Occupation: Tailor
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 3 (-4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Gerald Winthrop, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male typically wears white cloth garments or leather armor. He is tall, broad shouldered and powerfully built. With bright white hair and a scraggly beard. He has a tattooed face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is frequently practicing swordplay.
History: He got into the Stableman business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Stableman like his father before him.
Motivation: He feels threatened by others; and a rival would like him out of the picture
Flaws: Ugly, Fearful. Bonds: Military, Job, Criminal record. Occupation: Stableman
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Don Tenley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears baggy black pantaloons and a red scarf. He is tall, broad shouldered and powerfully built. His black hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are passionate and lively.
Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a Body Guard, his mother struggled to pay the bills. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: He desires power and/or immortality.
Ideals: Extrovert, Artistic. Bonds: Poor, Adventurer. Occupation: Ploughman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1800 sp.
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