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NPC Generator

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Advanced [show]


Guy Gresham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Masseuse. His white hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. Recently he has begun working with bootleggers and crooks.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult.

Flaws: Antagonistic. Bonds: Job, Poor, Criminal record. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Guy Gresham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 30 pp.


Social Check DCs


Conrad Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long black beard with little hanging trinkets. His eyes are blue and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Professionalism, Gifted. Flaws: Selfish. Bonds: Rich, Nature. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Conrad Palomarez, Male Human Fighter 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Ignan, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Trym Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He has a slight overbite and is overall scrawny. His moppish blonde hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Flattery will make him almost putty in your hands.

History: He was born in a small plains village. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Nature, Family. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Trym Davenport, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 14 (+2)14 (+2)
Skills Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 pp.


Social Check DCs


Odo Bentham, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He carries a battered mace and tarnished bow as well. He has a long red beard with little hanging trinkets. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the east. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Adventurer, Poor. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Odo Bentham, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)7 (-2) 15 (+2)17 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Chad Davenport, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair is long and black with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of a Barber, who enjoyed hunting, Chad was taken on many hunting expeditions. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Tailor job and began his own company from there.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly. Bonds: Job, Criminal record, Nature, Immigrant. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Chad Davenport, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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